Our group began our journey on early of February, when an email was sent out to everyone to get a feel to what topic we were interested in doing. From this we narrowed it down to a topic in English Form 2, What People Do. Everyone were agreed to choose this topic because we are interested in this topic and we believe that we can develop the courseware on our decided topic. After the group decided that this was what we wanted to pursue, we went out on our own to do some general research in this area and to suggest some readings around this. We meet regularly to discuss our findings. The majority correspondence took place using Gmail. The majority of the email on discussion parts of the project was responded to within a turnaround of 24 hours.
The project was planned by analyzing the specification and breaking it down into a list of high-level tasks. These tasks were then included in a Gantt chart, which allowed us to see when exactly particular sections would be finished and how we'd allocated our resources. This Gantt chart was revised slightly at the middle and towards the end of the project, to reflect where our estimations had proved incorrect, or where there'd been delays. The time taken for the design stages of the project were underestimated initially, however, the time taken for integration and testing was also over-estimated, so the project was completed within the allocated time.
Throughout the overall development process of the courseware, there are a lot of things that we can learn. The most important thing is that we can experience ourselves the whole process of multimedia development starting from planning phase until the courseware is finish and ready to use. The process requires commitment and creativity from all group members to get the job done. This is the time where the teamwork and cooperation from all group members is most important. Also, guides from our dedicated lecturer, Dr. Jamal and positive comments from peers keep us improving the courseware until we reach this level. We believe that we need to learn a lot of things in the future to keep improving ourselves.
There are several problems faced during the courseware development process, but we manage to sit down and solve the problems together. As for example, we encounter the technical problems usually involve the coding and use of action script. We manage to find the solutions by Google it in the internet and ask for help from the expert friend. Another problem is to create the sense of unity for the whole design of the courseware. Because we separately design our own part, we have to make sure there are guidelines and certain concept to follow in terms of our design. That includes the typography, images and template of the courseware. We try our best to make it suitable and match the theme of the courseware.
This group project was probably one of the largest projects we'd undertaken and it taught us a lot about group dynamics and the importance of design. A clear design allowed each member of the group to work relatively detached and meant that there were fewer stopping points along the way. The experience of
this project will influence how we start projects in the future, in that we plan to invest more time in
creating a design before starting work on implementation.