Saturday, 28 April 2012

10th week: 40% Prototype Critique

This week we present our 40% prototype. We get some positive feedbacks from peers and Dr J. We really appreciated that. And we'll try to improve our work.

Some screen shots of our courseware (2nd edition prototype)






Main Menu: Edited by Ashikhin



Set Induction: Edited by Syakira



Let's Spell: Edited by Syakira



Let's Do: Edited by Cik Ku Rohaya / Ashikin




Let's Wh: Edited by Cik Ku Rohaya / Ashikin




Let's Write: Edited by Farhana


Guess Me: Edited by Farhana

Sunday, 22 April 2012

9th Week: Working On It!


Again..the class is canceled this week..but no worries..we sit together to work on our courseware project.
We work on our 40% prototype that is scheduled to be presented on the following week.. The atmosphere is quite intense because we just come back from our holidays..however we try our best to produce something..






Wednesday, 18 April 2012

8th Week: Mid Semester Break



This week we have a week of mid semester break..Hurray!

But, we keep track with the progress of our project..Individually we keep searching for useful resource and information to be gather in our courseware later..










Wednesday, 11 April 2012

7th Week: Group Discussion



This week, unfortunately the class in canceled...(^_^)

So we do some discussion between our group members to discuss few things regarding the courseware:


  • define the concept / theme of our courseware 
  • take a look at courseware examples to get some  bright ideas
  • brainstorming



Monday, 2 April 2012

6th Week:Information Design & Interaction Design





Information Design

There are five things to think about in the process of Information Design:


  • Message : What information do you wish to share?
  • Audience: Whom do you wish to share your message with?
  • Purpose: How and why do you want to share your message with the audience?
  • Background: What does your intended audience already know about the subject you are discussing.
  • Structure: How can your message organize effectively?











Interaction Design

"Interaction design is about shaping digital things for people’s"


-Jonas Lowgreen (Interaction-Design.org)

Interaction design aims to define and facilitate interaction between human beings by means of a product or a service. It focuses on the possibilities to create and encourage behavior facilitating an exchange between people. 

During the conceptual phase an interaction designer works with such notions as:

  • mental model (a person’s representation of a system or an environment)
  • metaphors;
  • “mapping” (availability of system control elements and their impact);
  • real or perceived affordance of an object(the object’s capacity to suggest its own function);
  • senses (sight, touch, sound, smell...);
  • user environment (immersion, augmented reality, virtual worlds, tactile interfaces...)