The analogy of pyramid explains the fundamental of design which is consisted of element of Content, Forms (Visuals) , Functions (Technology) and Purpose (Economics). The design should consider the Economics factor as the objective or to determine the purpose of the courseware. The content was displayed as a brick to build the pyramid. The element of Visual and Technology must be balance to create a good courseware.
In this week, we also discussed abot the key factor to consider in planning a courseware. Some of them are;
- Well structured
- Easy navigate
- Quick download
- Simplicity
- Consistency
- Engagement
And also the types of Learning Theory to be consider to adapt to the software such as;
- Constructivisme
- Cognitisme
- Behaviorisme
The multimedia couseware design consisted of three major parts;
- Information Design
- Interaction Design
- Visual Design
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